旧的材料CALL新的是多少?
<?xml version="1.0" encoding="utf-8"?><CheatTable>
<CheatEntries>
<CheatEntry>
<ID>1120066615</ID>
<Description>"材料"</Description>
<LastState/>
<Color>0000FF</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>alloc(zz,520)
zz:
sub rsp,100
mov rax,//人物基址
mov rax,//物品栏
mov rax,//物品栏偏移
mov rdi,//物品栏1
mov rax,
mov rcx,rdi
call qword ptr //物品内存
mov ,rax
add rsp,100
ret
"DNFBase.dll"+ED2C0:
db C3
createthread(zz)
</AssemblerScript>
<Hotkeys>
<Hotkey>
<Action>Activate</Action>
<Keys>
<Key>81</Key>
</Keys>
<ID>0</ID>
</Hotkey>
</Hotkeys>
</CheatEntry>
<CheatEntry>
<ID>11</ID>
<Description>"材料开始"</Description>
<ShowAsHex>1</ShowAsHex>
<ShowAsSigned>0</ShowAsSigned>
<Color>0000FF</Color>
<VariableType>4 Bytes</VariableType>
<Address>14800</Address>
<Offsets>
<Offset>8D8</Offset>
</Offsets>
<Hotkeys>
<Hotkey>
<Action>Set Value</Action>
<Keys>
<Key>81</Key>
</Keys>
<Value>14900</Value>
<ID>0</ID>
</Hotkey>
</Hotkeys>
</CheatEntry>
<CheatEntry>
<ID>12</ID>
<Description>"材料结束"</Description>
<ShowAsHex>1</ShowAsHex>
<ShowAsSigned>0</ShowAsSigned>
<Color>0000FF</Color>
<VariableType>4 Bytes</VariableType>
<Address>14800</Address>
<Offsets>
<Offset>8E0</Offset>
</Offsets>
<Hotkeys>
<Hotkey>
<Action>Set Value</Action>
<Keys>
<Key>81</Key>
</Keys>
<Value>14A00</Value>
<ID>0</ID>
</Hotkey>
</Hotkeys>
</CheatEntry>
<CheatEntry>
<ID>7</ID>
<Description>"代码"</Description>
<Color>0000FF</Color>
<VariableType>4 Bytes</VariableType>
<Address>14900</Address>
<Hotkeys>
<Hotkey>
<Action>Set Value</Action>
<Keys>
<Key>81</Key>
</Keys>
<Value>62129</Value>
<ID>0</ID>
</Hotkey>
</Hotkeys>
</CheatEntry>
</CheatEntries>
</CheatTable>
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